Hi,
I the source project of Prism Splash Screen Module and I want to convert this example of loading modules to Mef:
Help would really be appreciated, Thanks!
I the source project of Prism Splash Screen Module and I want to convert this example of loading modules to Mef:
public class Bootstrapper : UnityBootstrapper
{
protected override void ConfigureContainer()
{
Container.RegisterType<IShell, Shell>(new ContainerControlledLifetimeManager());
base.ConfigureContainer();
}
protected override DependencyObject CreateShell()
{
var shell = Container.Resolve<IShell>();
return shell as DependencyObject;
}
#region Private Properties
private IEventAggregator EventAggregator
{
get { return Container.Resolve<IEventAggregator>(); }
}
#endregion
protected override void InitializeModules()
{
IModule splashModule = Container.Resolve<Splash.Module>();
splashModule.Initialize();
EventAggregator.GetEvent<MessageUpdateEvent>().Publish(new MessageUpdateEvent {Message = "Module1"});
Thread.Sleep(2000); //simulate long loading of the module
IModule customersModule = Container.Resolve<Module1.Module>();
customersModule.Initialize();
EventAggregator.GetEvent<MessageUpdateEvent>().Publish(new MessageUpdateEvent { Message = "Module2" });
Thread.Sleep(2000); //simulate long loading of the module
IModule locationModule = Container.Resolve<Module2.Module>();
locationModule.Initialize();
EventAggregator.GetEvent<MessageUpdateEvent>().Publish(new MessageUpdateEvent { Message = "Module3" });
Thread.Sleep(2000); //simulate long loading of the module
IModule ordersModule = Container.Resolve<Module3.Module>();
ordersModule.Initialize();
}
}
Having trouble coming up with a solution. I have large amounts of data to load and need this logic. I tried using the code from this project "Improving perceived WPF app startup performance with MEF and a Splash Screen", but also having trouble getting imports to work.Help would really be appreciated, Thanks!